Pages
Each REFUGE LARP game sets its own age limits to play. Underage players are called “youth pages“ or just “pages”. The basic concept of a page is that they may not participate in the simulated combat of our game for their own and others' safety.
If you are under 18 please check with the local chapter to learn what their policy looks like for you.
Be aware that Refuge events may contain themes such as violence, betrayal, and heightened danger. These themes may not be suitable for minors but again check locally, as some chapters have content designed specifically for minors. In most REFUGE LARP games, a page is at least 14 years old and less than 16 years old. In some chapters, you must be a page even until you are 18.
Your local chapters may be very permissive by comparison or even not allow youth pages at all instead requiring all players to be over the age of 18. Some chapters may allow non-youth to Page. A strict example of a youth page policy looks like the following.
- Attendance by youth pages must be pre-approved—no showing up at the door and asking to be a page.
- The page’s parent or legal guardian must be present and must be a PC or NPC during the entire event along with the page. “Legal guardian” is a legal term and does not include older brothers or sisters. The parent or legal guardian is responsible for the page’s actions and must remove the page from the site if asked. The parent or legal guardian must keep track of the page.
- Any page who is disruptive does not obey these Marshals, or in any other way is deemed to be harmful to the game will be asked to leave. There is no appeal.
- All pages must wear an orange headband with the word “PAGE” written on it prominently.
- Pages cannot enter combat in any way, including pouring healing potions in unconscious bodies during a battle. They may use skills and abilities outside of combat.
- Pages cannot use any combat, Weapon, or casting skills. Although Pages can use more role-play oriented skills such as Healing Arts and Trades and production skills like Alchemy or Create Trap, they may never throw globes, gasses, or other consumables. Pages cannot carry Weapons at all. Pages can carry in-game items (except Weapons) and can be searched.
- In order to drop a page, a player must stand within 10’ of the page and call out their effects and Weapon damage but cannot hit the page directly in any way. It is assumed that every Weapon and Packet attack hits the page. The page can call out any protective spells the page has and can yell for help or try to run away (unless prevented by an appropriate effect, of course). A page can be given a Killing Blow from a distance.
All other rules concerning healing and Resurrections apply.
Be aware that REFUGE events may contain themes such as violence, betrayal, and heightened danger. These themes may not be suitable for minors.