Channeling*
LP
Each purchase of this skill grants a character 25 points in a Channeling pool to spend each day. The pool can be channeled in increments of 5, up to a maximum of 10 points; once points are expended, they do not return until the following Logistics Period.
Celestial Channelers may use Stone, Ice, Lightning,or Flame Sources; Earth Channelers may use Healing or Chaos Sources. The character’s primary Spell School determines their Channeling type, though Channeling can be bought at an additional cost for their secondary school, which will produce a separate Channeling pool for that school.
You may purchase multiple Sources to use multiple elements, but your Channeling pool amount remains unchanged by doing so. For more information, see Chapter XI Magic.