Calling Weapon Damage
Whenever you attack with a Weapon you must call out the amount and types of damage you will do with that Weapon. These calls are OOG. Even if under the effects of a Silence spell, you must still call out any damage you deliver so your opponent knows what damage to take. IG, the damage calls represent the sound the Weapons make in battle. This allows you to hear damage being called and respond IG; for example, “It sounds like a battle is going on behind that building!”
Most basic Weapon attacks will be called simply as a number (the amount of damage the attack will inflict if it hits) and a type (the type of damage which is being done). For example, a basic long sword swing will be made with the call “2 Normal!”. There is an implicit “Weapon” qualifier used when Weapons are attacked with in this way; other qualifiers can also be added through certain Skills or spells. There are many ways to increase the damage and/or change the type of damage. See the Effects and Deliveries section for more details on effect qualifiers and damage types.
If you can swing two Weapons, you must call each swing on its own. You cannot hit an opponent with both Weapons at once from a single damage call, even if each Weapon would attack with an identical call.