=====The Circle of Power===== Circles of Power can be generated using the ninth-level battle magic spell Circle of Power or through the use of a formal Ritual. Ritual casting must be conducted within a Circle of Power and will automatically fail if attempted anywhere else. If a Circle of Power is destroyed or otherwise ends during the Ritual casting, the Ritual will automatically fail. Once the Ritual begins, no individual may enter the Circle of Power (except through the Rituals Spirit Walk or Spirit Recall, or through appearing as a Spirit needing a Resurrection) or else the Ritual will automatically fail. If more than one Ritual is cast inside a Circle of Power simultaneously, the Ritual that was commenced later will automatically fail. A battle-cast Circle of Power will last for one hour, which is often more than enough time for a wizard to cast several Rituals before it expires. Ritually cast Limited Circles of Power and Greater Circles of Power can last anywhere from days to years, or even be permanent. Limited or Greater Circles of Power always possess either an Earth or Celestial aspect. When one of these Circles of Power is ritually cast, the caster determines the aspect of the resulting Circle of Power according to the aspect of Formal Magic that the caster possesses. A caster who possesses both Earth and Celestial Formal Magic may choose the aspect of such a Circle of Power. Only Rituals possessing a general or Celestial aspect may be cast in a Circle of Power with a Celestial aspect. Only Rituals possessing a general, Earth or Necromantic Aspect may be cast in a Circle of Power with an Earth aspect. Rituals of the wrong aspect for a Circle will simply not start. {{page>Investment}} {{page>Greater Circle of Power}}