======Focus====== Some abilities require Focusing for a specified amount of time. You must role-play appropriately for the ability; for example, refitting another player’s armor might involve inspecting the armor and role-playing adjusting its fit, while role-playing [[Meditation]] might involve studying a spell book and conversing with other players about the mechanics of certain magics. During this time, you may move as is reasonable for the role-play, but no further. This means that while [[Ritual Casting]] you should stay within the [[Circle of Power]] you’re casting in; similarly, while performing [[First Aid]], you can walk around the body of your target but may not leave it. A character may not move faster than a walk during their [[Focus]] period. Please keep good sportsmanship in mind while selecting how to role-play Focusing. There are several ways that a character’s Focus may be interrupted. These include: * The character uses a Skill or Game Ability (other than [[Educated]]) which is not required for the ability they’re Focusing on. * The character breaks a physical requirement of the ability (such as lowering one’s arms during a [[Sanctuary]] spell or moving away from a [[First Aid]] target) or moves faster than walking speed. * The character loses the ability to use [[Game Abilities]] (for example, they are hit by a [[Drain]] spell). Note that individual abilities may have additional requirements, while some may have exemptions to the above conditions (for example you can self-cast while under a [[Sanctuary]]). ^ Focus Examples ^^^ ^Skills/Abilities ^Concentration Spells ^Monster Abilities ^ |[[Blacksmith]] (Refitting) |[[Desecrate]] |[[Engulf]] | |[[Break Command]] |[[Fortress]] |[[Escape Binding]] | |Arming/Disarming a |[[Repel]] |[[Gaseous Form]] | |[[First Aid]] |[[Sanctuary]] |Refitting [[Natural Armor]] | |Identifying Production |[[Storm]] Spells |[[Regeneration]] | |[[Killing Blow]] | |[[Renew]] Skills | |[[Meditate]] | |[[Rift]] | |[[Mental Abilities]] | | | |Refitting [[Arcane Armor]] | | |