**Elementals**: Creatures from the primal planes existing in the ether can at times come to harry or benefit the residents of REALMS OF REFUGE. These elementals come in a specific form, often reflecting a known element such as Flame or Chaos but at times arriving from strange places reflecting unusual Elements. Elementals have no metabolism, are Immune to the [[Alteration effects|Alteration]], [[Command effects|Command]], [[Necromancy effects|Necromancy]], and [[Earth effects|Earth]] effect groups, and are always Immune to the [[Poison qualifier]]. Elementals are generally healed by their own element and hurt—often doubly—by the opposing element. When struck by an elemental-targeting effect—such as [[Banish]] or [[Subjugate]]—elementals will take special effects that the living might ignore. Most elementals disappear at 0 Body Points and ignore the [[Bleeding Out]] and [[Dead]] periods, returning to their plane of origin.