=====Create Trap* ===== **LP, Production** This Skill allows you to make traps and Trap Globes as per the “[[Traps and Locks]]” section as well as identify [[Trap Globes]] at a base time of 60 seconds. It also allows you to attempt to arm a trap, disarm a trap, or pick a lock. It does not guarantee success. * With one rank of [[Create Trap]] you may try to arm [[Noisemaker Traps|Noisemaker]], [[Gas and Scroll Traps|Gas, Scroll]], and [[Weapon Traps]]. * With two ranks you may attempt to arm Explosive Traps: and * With three ranks you may attempt to arm Mechanical Traps. You must have this Skill to even attempt to set a trap, disarm a trap, or pick a lock. You may not even cut an obvious trip wire without this Skill. See the [[Traps]] section in Chapter XV [[Odds and Ends]] for details. A person without this Skill can detect whether a trap is present but will have no idea how to disarm that trap such as an obvious trip wire. Making a trap or globe costs Production Points and IG money and falls under the rules set forth in the section on the [[Production Skills]] section. You receive five Create Trap Production Points for every time you purchase this Skill. Advanced Use: Three ranks are required to throw Trap Globes. A character with 10 or more levels of Create Trap is considered a Journeyman, and only spends four copper pieces for every five production points of Create Trap. A character with 20 or more levels of Create Trap is considered a Master and gains the ability to set a trap in 30 seconds as opposed to the usual 60 seconds.